#UkrainianWar#NoFlyZone #StopRussianAggression #RussiaInvadedUkraineSupport the Armed Forces of Ukraine

Mecz EHOME - DeathBringer Gaming

The Kuala Lumpur Major - China Qualifierdota2EHOME (Dota 2)EHOME1.70316.09.18 05:00Bo31:0dota2DeathBringer Gaming (Dota 2)DeathBringer Gaming2.02
Wytypuj wynik meczu i zgarnij nagrodę!
0% EHOME WIN
0% DeathBringer Gaming WIN

Składy drużyn

EHOME
noName
noName
noName
noName
noName
DeathBringer GamingHymLaNm
noName
noName
noName

Informacje o meczu

Mecz EHOME vs DeathBringer Gaming w dyscyplinie Dota 2 odbył się w dniu 16.09.2018 at 09:00 w formacie BO3.

Mecz Dota 2 pomiędzy EHOME a DeathBringer Gaming odbył się w ramach The Kuala Lumpur Major - China Qualifier. Bukmacherzy przewidują, że EHOME wygra z 1.703. Więcej przewidywań można znaleźć na stronie przewidywań.

Zwycięzcą meczu Dota 2 została drużyna EHOME z wynikiem 1:0 i trwała 0 s.

Wyniki wszystkich spotkań EHOME i DeathBringer Gaming w dyscyplinie Dota 2.

Przeciwnicy EHOME DeathBringer Gaming
Ocena EGamersWorld 5.94 6.67
Obecna passa 2 lose 2 lose
Zwycięstwa w ostatnich 5 meczach 0 2
Liczba zwycięstw w ostatnich 10 meczach 0 5
Liczba zwycięstw w bezpośrednich spotkaniach 2 0
Harmonogram turniejów głównych i premierowych
PGL Wallachia Season 5dota2
PGL Wallachia Season 5
Data rozpoczęcia: Data zakończenia: Lokalizacja: RomaniaPula nagród: $1,000,000
FISSURE Universe: Episode 5dota2
FISSURE Universe: Episode 5
Data rozpoczęcia: Data zakończenia: Lokalizacja: OnlinePula nagród: $250,000
Clavision Masters 2025: Snow Ruyidota2
Clavision Masters 2025: Snow Ruyi
Data rozpoczęcia: Data zakończenia: Lokalizacja: ChinaPula nagród: $700,000

FAQ

What are the results of the previous meetings between the EHOME and DeathBringer Gaming?
  • The EHOME and DeathBringer Gaming teams have matched up 3 times
  • EHOME won 2 times
  • DeathBringer Gaming won 0 times
  • Last time the teams met on 22.11.18 05:00 (UTC)
What are the predictions of the outcome of the match between EHOME and DeathBringer Gaming?

According to bookmakers' forecasts, EHOME has a better chance of winning.

Bookmakers' odds:

  • EHOME - 1.703
  • DeathBringer Gaming - 2.02
What is a match in DOTA 2?
In DOTA 2, a "match" is a single game between two teams. Matches can vary from single games to multi-game series and tournament formats. Teams control heroes, aiming to destroy the opponent's base. These matches are typically long and strategic, requiring agility, communication, and strategic thinking.
How long does a match last in DOTA 2?
The duration of a match in DOTA 2 can vary from half an hour to several hours, depending on many factors, such as player skills and strategic planning.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while attacking the enemy's. Players collect resources, upgrade heroes, and strategically attack and defend. The match ends when one team's Ancient is destroyed, resulting in a win for the other team.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a wide range of betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: internal game mechanisms, strict rules and professional-level oversight, accessibility and transparency of results, and active participation of players in identifying violations.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which define the mechanics, strategy, and ways of interaction between players. Tournament organizers also set their own rules regarding the format of the competition and the conditions of participation of teams.
Wykorzystujemy pliki cookie do spersonalizowania treści i reklam, aby oferować funkcje społecznościowe i analizować ruch w naszej witrynie.
Spersonalizuj
OK