
FC Schalke 04 Esports VS MAD Lions KOI
LEC Spring 2020 - Group Stage

Wytypuj wynik meczu i zgarnij nagrodę!


Składy drużyn
Ostatnie mecze
Head to HeadZobacz wszystkie
Informacje o meczu
Mecz FC Schalke 04 Esports vs MAD Lions KOI w dyscyplinie LoL odbył się w dniu 06.03.2020 at 18:00 w formacie BO1.
Mecz LoL pomiędzy FC Schalke 04 Esports a MAD Lions KOI odbył się w ramach LEC Spring 2020 - Group Stage. Bukmacherzy przewidują, że MAD Lions KOI wygra z 1.60. Więcej przewidywań można znaleźć na stronie przewidywań.
Zwycięzcą meczu LoL została drużyna MAD Lions KOI z wynikiem 0:1 i trwała 0 s.
Wyniki wszystkich spotkań FC Schalke 04 Esports i MAD Lions KOI w dyscyplinie LoL.
Przeciwnicy | FC Schalke 04 Esports | MAD Lions KOI |
---|---|---|
Ocena EGamersWorld | - | - |
Obecna passa | 2 lose | 3 lose |
Zwycięstwa w ostatnich 5 meczach | 2 | 2 |
Liczba zwycięstw w ostatnich 10 meczach | 4 | 3 |
Liczba zwycięstw w bezpośrednich spotkaniach | 1 | 6 |
Więcej szczegółów na temat spotkań pomiędzy FC Schalke 04 Esports i MAD Lions KOI można znaleźć w historii meczów pomiędzy FC Schalke 04 Esports i MAD Lions KOI.
Harmonogram turniejów głównych i premierowych
- Legends Ascend South Asia 2025
- 21.06.25
- PHOENIX Gaming - Report Precog Gaming
- 08:45
- 21.06.25
- Revenants - Poro Patrol
- 10:45
- 22.06.25
- Revenants - Report Precog Gaming
- 06:45
- 22.06.25
- S8UL Esports - SUVO HATERS
- 08:45
- 27.06.25
- SUVO HATERS - Poro Patrol
- 08:45
- 27.06.25
- Jettfire's Dojo - Syndicate
- 10:45
- CELOL Série A 2025 Split 1
- 21.06.25
- LÓTUS MAJOR - Vasco eSports
- 16:00
- 22.06.25
- Rise Gaming Female - FURIA Youth
- 16:00
- LJL 2025 Ignite
- 22.06.25
- Burning Core - REJECT
- 05:00
- 2025 Mid-Season Invitational - Play-In Stage
- 27.06.25
- G2 Esports - FURIA Esports
- 15:00
FAQ
What are the results of the previous meetings between the FC Schalke 04 Esports and MAD Lions?
- The FC Schalke 04 Esports and MAD Lions teams have matched up 8 times
- FC Schalke 04 Esports won 1 times
- MAD Lions won 6 times
- Last time the teams met on 10.07.21 16:00 (UTC)
What are the predictions of the outcome of the match between FC Schalke 04 Esports and MAD Lions?
According to bookmakers' forecasts, MAD Lions has a better chance of winning.
Bookmakers' odds:
- FC Schalke 04 Esports - 2.15
- MAD Lions - 1.60
What is a match in LoL?
In League of Legends, a match is a game session where two teams of players compete on a large map in an effort to destroy an opponent's base using unique characters known as "champions."
How long does a match last in LoL?
The duration of a match in League of Legends depends on many factors, such as the game mode, the team's style of play, and the skill level of the players. On average, a match can last approximately 20 to 40 minutes.
What are the conditions for winning in LoL?
Victory in League of Legends is determined by the destruction of the opponent's Nexus. To achieve this goal, players must work together, using their characters and strategies to fight on the map.
Where can I place a bet on a LoL match?
You can place bets on League of Legends matches on various online betting sites or specialized esports platforms. These resources often feature sections for LoL and other popular games, allowing bets on aspects like match winners and other outcomes. It's important to read the terms and conditions of each site or platform carefully and follow responsible gambling principles.
What guarantees the fairness of matches in LoL?
In League of Legends (LoL), the integrity of the game is guaranteed through a system of detecting bots and cheats, penalties for violators, restoration of game situations in cases of conflict, regular updates to fix bugs and maintain game integrity, and through the active participation of the player community in maintaining fair play and reporting violations.
What are the rules of LoL matches?
League of Legends matches are governed by rules that guarantee a level playing field for all participants, including rules for selecting teams, champions, map locations, time limits, penalties for violations, and more, which are regulated by both the game system and the player community.